During my college time in Ireland I made this game together with Nicola Disley, as an assignment for a distributed programming module. The game was coded in C++ and was actually the second game made for this subject, but the first one is not worth mentioning. The game was first designed as a 4 player local multiplayer game, and was then further expanded to work as a networked game. Unfortuneatly I have lost a playable version of the game, but if I get the chance to retrieve it I will upload it.

In Nightheist players join one of two teams who are both hired to steal a diamond from a museum, the team that makes it out with the diamond wins the match. Vector lighting is used to simulate moving nearly blindly through the level at night, and since you don't who's around the corner it adds to the excitement and strategy.

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